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fix: fix tilelayer change not synced
Co-authored-by: Alexis Métaireau <alexis@notmyidea.org>
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parent
d85fc648b1
commit
e20648104b
4 changed files with 14 additions and 1 deletions
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@ -269,8 +269,12 @@ export const LeafletMap = BaseMap.extend({
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this.renderUI()
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},
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renderUI: function () {
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pullProperties() {
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setOptions(this, this._umap.properties)
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},
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renderUI: function () {
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this.pullProperties()
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if (this.options.scrollWheelZoom) {
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this.scrollWheelZoom.enable()
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this.dragging.enable()
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@ -47,6 +47,7 @@ export class MapUpdater extends BaseUpdater {
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this.updateObjectValue(this._umap, key, value)
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}
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this._umap.onPropertiesUpdated([key])
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this._umap.render([key])
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}
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}
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@ -1329,6 +1329,10 @@ export default class Umap extends ServerStored {
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}
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}
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onPropertiesUpdated(fields = []) {
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this._leafletMap.pullProperties()
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}
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render(fields = []) {
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// Propagate will remove the fields it has already
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// processed
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@ -302,6 +302,10 @@ U.TileLayerChooser = L.Control.extend({
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if (options?.edit) {
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this.map._umap.properties.tilelayer = tilelayer.toJSON()
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this.map._umap.isDirty = true
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this.map._umap.sync.update(
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'properties.tilelayer',
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this.map._umap.properties.tilelayer
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)
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}
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},
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this
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