This make it possible to synchronize datalayers before their creation on
the server, allowing at the same time to solve issues related to them
not being saved (e.g. duplication of geometries)
We use the DataLayer._referenceVersion to track if a DataLayer has been
saved on the server.
After a save, the _referenceVersion is synched with other peers.
To pass the reference version from the server to the frontend, we have two
options:
- use a header
- populate the `options.version` field
In the case of a GET on a Datalayer, we could not use the `options` scenario
because:
- the value in the file is not up to date (it was the value the client has
before the save)
- the python cannot change it on the fly, as the file is served by nginx
So we decided to keep using a header. But on the map view, we load all
datalayers metadatas in the map options, so here we cannot use the header
scenario, so in this specific case we had to populate `options._referenceVersion`.
At the same time, we also changed:
- Umap.options.umap_id => Umap.id
- DataLayer.umap_id => Datalayer.id
- fixed the version number returned by DataLayer.version_metadata
The last refactor of the save process (0fdb70ce66)
has introduced a bug: the save flow was not more stopped when a layer fail to save.
This ends with a broken UI, as the map is not dirty anymore, so the save button
is not active anymore, while at least one layer still needs to be saved.
Save can fail in two scenarios:
- there is a conflict (status 412)
- the server is down or as an issue (eg. disk is full)
I tried a more modest scenario (listening for status in map.save and
recallign the map save after a conflict), but this ended with calling
map.save uselessly even more.
So I decided to try this refactor, which also totally remove the useless
map.save we were sending at each save until now.